Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Severely injured. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
20 |
Hans Carr is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
20 |
Failed to qualify for Line/Crew (Navy). |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
22 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
22 |
Entered Merchant Academy with the Business curriculum. |
4 |
24 |
War breaks out, triggering a mandatory draft. |
4 |
24 |
Dropped out of the merchant academy. |
5 |
24 |
Became a Army (Infantry) with the new title Private. |
5 |
28 |
Assigned to a planet with a hostile or wild environment. |
5 |
28 |
Attempt at commissioned failed. |
5 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
28 |
Continued as Army (Infantry). |
6 |
30 |
Advanced training in a specialist field |
6 |
32 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
32 |
Continued as Army (Infantry). |
7 |
35 |
Hans Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |