Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Returned to Agent (Law Enforcement). |
5 |
32 |
Advanced training in a specialist field. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Go undercover to investigate an enemy. |
6 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |