Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Harry Suchet's Contacts or Allies betrays Harry Suchet, ending Harry Suchet's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A series of bad deals and decisions force Harry Suchet into bankruptcy. Harry Suchet salvages what Harry Suchet can. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Free Trader (Merchant). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Amnesia. |
5 |
30 |
Voluntarily left Wanderer |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Good fortune |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Harry Suchet come into conflict with a splinter group Harry Suchet's own religion which maintains Harry Suchet's version is the wrong one. Gain 2 Rivals. |