Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Continued as Drifter (Barbarian). |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Became a Entertainer (Artist). |
3 |
25 |
Contact with Government. |
4 |
26 |
Continued as Entertainer (Artist). |
4 |
28 |
One of Hattie Dixon's pieces of art is stolen, and the investigation brings Hattie Dixon into the criminal underworld. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Hattie Dixon is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |