Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Haywood Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Haywood Gregory spend a great deal of time on the fringes of Charted Space. |
2 |
20 |
Severely injured. Owe 25,000 for medical bills. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Explorer |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Smuggle illegal items onto a planet. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Haywood Gregory's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Haywood Gregory is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Haywood Gregory refused an offer of inducements to betray Haywood Gregory's faith. Gain 3 enemies. |