Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Hector Fleming's commander’s error or incompetence, but Hector Fleming survive. |
1 |
20 |
Report commander and gain an Enemy. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes disastrously wrong due to Hector Fleming's commander’s error or incompetence, but Hector Fleming survive. |
3 |
28 |
Cover for the commander and gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Severely injured. Owe 7,500 for medical bills. |
6 |
34 |
Failed to qualify for Law Enforcement (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Explorer). |
6 |
37 |
Spend several years jumping from world to world in Hector Fleming's scout ship. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |