Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Hobson Ronald accepted an offer of inducements to betray Hobson Ronald's faith. Gain 30,000 in cash. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Hobson Ronald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
30 |
Returned to Believer (Missionary/Humanitarian). |
5 |
33 |
Hobson Ronald secretly provide religious rites for a dying leader or noble, although they do not share Hobson Ronald's faith. Gain an Ally in the family and a Rival who disagrees with Hobson Ronald's choice. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Hobson Ronald faith enjoys an explosion of popularity largely thanks to Hobson Ronald's efforts. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |