Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Hudson Lite learn something Hudson Lite should not have – a corporate secret, a political scandal – which Hudson Lite can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Psychologically damaged by Hudson Lite's time in the scouts. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Hudson Lite have no idea what happened to Hudson Lite – they found Hudson Lite's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Hudson Lite's Contacts or Allies betrays Hudson Lite, ending Hudson Lite's career. That Contact or Ally becomes a Rival or Enemy. |