Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Hughie Flores's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hughie Flores fail to help. Gain an Enemy. |
1 |
21 |
Hughie Flores have no idea what happened to Hughie Flores – they found Hughie Flores's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Hughie Flores's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Hughie Flores's time in the scouts. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Hughie Flores run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Switched to Citizen (Corporate). |
6 |
32 |
Hughie Flores is rewarded for Hughie Flores's diligence or cunning. |