Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. Gain an rival who is upset that Irkisa Magaa left the community. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Irkisa Magaa's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Irkisa Magaa's trade routes and contacts, forcing Irkisa Magaa to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Psion (Wild Talent). |
5 |
32 |
An anti-psi cult or gang attempts to expose or attack Irkisa Magaa. |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Became a Citizen (Corporate). |
6 |
34 |
Spent time maintaining and using heavy vehicles. |
6 |
36 |
Promoted to Citizen (Corporate) rank 1. |