Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Irl Beckham's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Irl Beckham's time in the scouts. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
A mission goes wrong; Irl Beckham and several others are captured and mistreated by the enemy. Gain Irl Beckham's jailer as an Enemy. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Irl Beckham come into conflict with a splinter group Irl Beckham's own religion which maintains Irl Beckham's version is the wrong one. Gain 1 Rivals. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |