Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Irvin Casey botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Irvin Casey's business expands, Irvin Casey's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
29 |
Political upheaval strikes Irvin Casey's homeworld, and Irvin Casey is caught up in the revolution. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Political upheaval strikes Irvin Casey's homeworld, and Irvin Casey is caught up in the revolution. |
5 |
36 |
Promoted to Citizen (Colonist) rank 3. |