Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Isham Clarke is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Isham Clarke accepted an offer of inducements to betray Isham Clarke's faith. Gain 170,000 in cash. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Isham Clarke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isham Clarke fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Isham Clarke's time in the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Isham Clarke have no idea what happened to Isham Clarke – they found Isham Clarke's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |