Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Jacob Woolahan and several others are captured and mistreated by the enemy. Gain Jacob Woolahan's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Jacob Woolahan's scout ship. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |