Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
James Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of James Heard's Contacts or Allies betrays James Heard, ending James Heard's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
When dealing with an alien race, James Heard botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Severely injured. Owe 25,000 for medical bills. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Became a Merchant (Broker). |
5 |
36 |
Smuggle illegal items onto a planet. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |