Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Jeff Wells went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Jeff Wells's work ends up coming home with Jeff Wells, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Jeff Wells inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
30 |
Failed to qualify for Line/Crew (Navy). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Jeff Wells's Contacts or Allies betrays Jeff Wells, ending Jeff Wells's career. That Contact or Ally becomes a Rival or Enemy. |