Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Jeremiah Richey botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Psychologically damaged by Jeremiah Richey's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Law Enforcement (Agent). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
29 |
Jeremiah Richey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
30 |
Gained a contact. |
6 |
33 |
Forced to continue current assignment. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Given advanced training in a specialist field |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |