Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Jesse Fowler's work ends up coming home with Jesse Fowler, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Jesse Fowler secretly provide religious rites for a dying leader or noble, although they do not share Jesse Fowler's faith. Gain an Ally in the family and a Rival who disagrees with Jesse Fowler's choice. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Birth or Death involving a family member or close friend. |