Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Jewell Meredeth's actions. Jewell Meredeth actions lead to an honorabe discharge. |
2 |
19 |
Failed to qualify for Commando (Soulhunter). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Jewell Meredeth's Contacts or Allies betrays Jewell Meredeth, ending Jewell Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Corporate (Citizen). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
25 |
A mission goes wrong and Jewell Meredeth is stranded behind enemy lines. Ejected from the service. |
5 |
25 |
Switched to Drifter (Scavenger). |
5 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
29 |
Continued as Drifter (Scavenger). |
6 |
32 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
32 |
Failed to qualify for Explorer (Scout). |
7 |
32 |
Returned to Drifter (Wanderer). |
7 |
34 |
Suffer from a life-threatening illness. |
8 |
34 |
Failed to qualify for Army Support (Army). |
8 |
34 |
Continued as Drifter (Wanderer). |
8 |
37 |
Jewell Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |