Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong and Jewell Withers is stranded behind enemy lines. Ejected from the service. |
2 |
21 |
Failed to qualify for Army Academy (Military Academy). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Jewell Withers easily defeat. |
2 |
24 |
Gain Enemy if Jewell Withers don't already have one. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Jewell Withers do not know what happened to Jewell Withers. There is a gap in Jewell Withers's memory. |
5 |
33 |
Failed to qualify for Law Enforcement (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Embroiled in legal trouble. |