Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
John Hare foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if John Hare don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that John Hare easily defeat. |
4 |
32 |
Gain Enemy if John Hare don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |