Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Johnie McIntire's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Johnie McIntire's trade routes and contacts, forcing Johnie McIntire to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Navy (Flight). |
3 |
26 |
Johnie McIntire is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Cavalry (Army). |
5 |
30 |
Continued as Army (Infantry). |
5 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Johnie McIntire is sent to a new community or parish to preach The Word among the poor. |