Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Johnni Duncan survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Johnni Duncan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnni Duncan fail to help. Gain an Enemy. |
2 |
24 |
Johnni Duncan's ship is damaged, and Johnni Duncan have to hitch-hike Johnni Duncan's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Johnni Duncan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Johnni Duncan's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |