Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Risk Johnnie Stephens's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A series of bad deals and decisions force Johnnie Stephens into bankruptcy. Johnnie Stephens salvages what Johnnie Stephens can. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Imperial trade restrictions force Johnnie Stephens out of business. |
6 |
34 |
Became a Rogue (Enforcer). |
6 |
37 |
Betrayed by a friend. One of Johnnie Stephens's Contacts or Allies betrays Johnnie Stephens, ending Johnnie Stephens's career. That Contact or Ally becomes a Rival or Enemy. |