Jonathan Coleman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 38 M 6 (0) 4 (-1) 7 (0) 8 (0) 7 (0) 11 (1)9 (1)64787B
Feisty, Disparaging
 
Skills
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Engineer 0
Gambler 1
Mechanic 0
Profession (Sports/Racquet Sports) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Telepathy 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician23
Agent Intelligence 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Conrad Hawkins Ally 6 0 3 0 Ronnin (M/67)
Enola Purcell Rival 1 0 0 1 Halka (F/58)
Ivey Buckman Enemy 0 4 2 2 Tezcat (M/55)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 A new romantic starts. Gain an Ally.
1 22 Graduated. Gain an rival who is upset that Jonathan Coleman left the community.
2 22 Became a Citizen (Worker).
2 25 Jonathan Coleman befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 29 Jonathan Coleman's business expands, Jonathan Coleman's corporation grows, or the colony thrives.
3 30 Forced to continue current assignment.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 34 A revolution, attack or other unusual event throws Jonathan Coleman's life into chaos, forcing Jonathan Coleman to leave the planet.
5 34 Became a Agent (Intelligence).
5 38 Life ruined by a criminal gang. Gain the gang as an Enemy
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