Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Joseph Morris's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
24 |
Gain Enemy if Joseph Morris don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Gain Enemy if Joseph Morris don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |