Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Kighae Oeaekhruerrg run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Artist (Entertainer). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Kighae Oeaekhruerrg run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |