Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Lamar Carrington faith is shaken. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Lamar Carrington secretly provide religious rites for a dying leader or noble, although they do not share Lamar Carrington's faith. Gain an Ally in the family and a Rival who disagrees with Lamar Carrington's choice. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |