Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Lance Credge accepted an offer of inducements to betray Lance Credge's faith. Gain 30,000 in cash. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Returned to Scout (Explorer). |
4 |
30 |
Lance Credge spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Find Ancient Technology. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |