Len Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 38 M 8 (0) 6 (0) 5 (-1) 10 (1) 12 (2) 6 (0)865AC6
Quarrelsome, Upbeat
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Athletics 0
Deception 1
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Investigate 0
Mechanic 2
Pilot 0
Science (Social Sciences/History) 1
Science (Space Sciences/Planetology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class22
Scholar Field Researcher 01
Scholar Scientist 22
 
Name Type Affinity Enmity Power Influence Species
Retta Enright Enemy 0 3 0 6 Kargol (F/24)
Retta Enright is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Len Buckman join a gambling circle on board.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Len Buckman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Voluntarily left Line/Crew
3 26 Became a Scholar (Field Researcher).
3 28 Len Buckman's work is sabotaged by unknown parties. Len Buckman start again from scratch.
4 30 Attempted to change assignments.
4 30 Switched to Scholar (Scientist) with previous rank.
4 32 Make a breakthrough in Len Buckman's field.
4 34 Promoted to Scholar (Scientist) rank 1.
5 34 Continued as Scholar (Scientist).
5 35 Entangled in a bureaucratic or legal morass that distracts Len Buckman from Len Buckman's work.
5 38 Promoted to Scholar (Scientist) rank 2.
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