Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Leopold Price run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Leopold Price easily defeat. |
4 |
31 |
Gain Enemy if Leopold Price don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
34 |
A police detective or rival criminal forces Leopold Price to flee and vows to hunt Leopold Price down. Gain an Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Leopold Price secretly provide religious rites for a dying leader or noble, although they do not share Leopold Price's faith. Gain an Ally in the family and a Rival who disagrees with Leopold Price's choice. |