Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Leroy Jenkins into bankruptcy. Leroy Jenkins salvages what Leroy Jenkins can. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Leroy Jenkins do not know what happened to Leroy Jenkins. There is a gap in Leroy Jenkins's memory. |
3 |
20 |
Failed to qualify for Artist (Entertainer). |
3 |
20 |
Continued as Drifter (Wanderer). |
3 |
21 |
Gained a contact. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
26 |
Betrayed by a friend. One of Leroy Jenkins's Contacts or Allies betrays Leroy Jenkins, ending Leroy Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
27 |
Inherit a gift from a rich relative. |
5 |
30 |
Promoted to Noble (Dilettante) rank 1. |
6 |
30 |
Attempted to change assignments. |
6 |
30 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
6 |
31 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
34 |
Attempted to change assignments. |
7 |
34 |
Returned to Noble (Dilettante). |
7 |
37 |
Join a successful conspiracy of nobles. |
7 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |