Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Lillie Anderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lillie Anderson fail to help. Gain an Enemy. |
2 |
26 |
Lillie Anderson have no idea what happened to Lillie Anderson – they found Lillie Anderson's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Psychologically damaged by Lillie Anderson's time in the scouts. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |