Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Voluntarily left Broker |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
28 |
Gain Enemy if Lucien Staff don't already have one. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Lucien Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Lucien Staff refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lucien Staff's faith. |