Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
An expedition or voyage goes wrong, leaving Lum Buchannan stranded in the wilderness. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes wrong; Lum Buchannan and several others are captured and mistreated by the enemy. Gain Lum Buchannan's jailer as an Enemy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Amnesia. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Lum Buchannan do not know what happened to Lum Buchannan. There is a gap in Lum Buchannan's memory. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |