Crewman Mankar Innu  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 38 M 8 (0) 8 (0) 7 (0) 11 (1) 10 (1) 9 (1)887BA9
Studious
 
Skills
Art (Presentation) 0
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Investigate 1
Mechanic 0
Medic 1
Persuade 0
Science (Physical Sciences) 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Agent Corporate Agent Field Agent23
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Iishniishe Nidun Contact 1 1 1 1 Vilani, Imperium (F/27)
Iishniishe Nidun is out of contact doing something interesting but not suspicious.
Maggie Kuhn Enemy 0 3 2 5 Happrhani (F/25)
Justin Larson Ally 4 0 2 0 Traltar (M/15)
Justin Larson gains in power.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 A series of bad deals and decisions force Mankar Innu into bankruptcy. Mankar Innu salvages what Mankar Innu can.
2 21 Became a Agent (Corporate Agent).
2 24 Established a network of contacts. Gain 1 contacts.
2 25 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 25 Continued as Agent (Corporate Agent).
3 26 Go undercover to investigate an enemy.
3 28 Birth or Death involving a family member or close friend.
4 29 Continued as Agent (Corporate Agent).
4 31 Advanced training in a specialist field.
4 33 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 33 Voluntarily left Corporate Agent
5 33 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 34 Befriend a useful ally in one sphere. Gain an Ally.
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