Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Drafted into Merchant Marine |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Marc Lewis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Switched to Merchant (Free Trader). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |