Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Mathew Grimaldi left the community. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Mathew Grimaldi's actions. The ship suffers severe damage and Mathew Grimaldi is blamed for the disaster. Mathew Grimaldi is court - martialled and discharged. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Moved to a new world. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Mathew Grimaldi do not know what happened to Mathew Grimaldi. There is a gap in Mathew Grimaldi's memory. |
5 |
30 |
Failed to qualify for Marine Support (Marine). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine). |
5 |
31 |
Given advanced training in a specialist field |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Mathew Grimaldi's normal circles. Gain a Contact. |
6 |
38 |
Forced to muster out. |