Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
May Diaz do not know what happened to May Diaz. There is a gap in May Diaz's memory. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Spend several years jumping from world to world in May Diaz's scout ship. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
May Diaz's ship is damaged, and May Diaz have to hitch-hike May Diaz's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
A new romantic starts. Gain an Ally. |