May Skidd  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 38 M 7 (0) 7 (0) 4 (-1) 7 (0) 8 (0) 9 (1)774789
Odd, Anti-intellectual
 
Skills
Advocate 1
Animals 0
Broker 1
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Medic 1
Melee 0
Persuade 1
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Archaeology) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Merchant Broker 12
Scholar Field Researcher 11
Scholar Physician 21
 
Name Type Affinity Enmity Power Influence Species
Wong Waddell Enemy 0 1 0 5 Darmine (M/19)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 May Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Colonist (Citizen).
2 20 Continued as Drifter (Barbarian).
2 24 May Skidd do not know what happened to May Skidd. There is a gap in May Skidd's memory.
3 24 Became a Merchant (Broker).
3 25 Embroiled in legal trouble.
3 28 Promoted to Merchant (Broker) rank 1.
4 28 Continued as Merchant (Broker).
4 30 A sudden war destroys May Skidd's trade routes and contacts, forcing May Skidd to flee that region of space.
4 30 Gain rebels as Enemy
5 30 Became a Scholar (Field Researcher).
5 34 Assigned to work on a secret project for a patron or organisation.
5 34 Promoted to Scholar (Field Researcher) rank 1.
6 34 Attempted to change assignments.
6 34 Switched to Scholar (Physician) with previous rank.
6 37 Work leads to a considerable breakthrough.
6 38 Promoted to Scholar (Physician) rank 2.
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