Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
Melville McGuire is rewarded for Melville McGuire's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Voluntarily left Colonist |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Melville McGuire do not know what happened to Melville McGuire. There is a gap in Melville McGuire's memory. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Voluntarily left Missionary/Humanitarian |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Army (Infantry) with the new title Private. |
6 |
35 |
Commanding officer takes an interest in Melville McGuire's career. |
6 |
38 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |