Merl Herrera  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 38 M 5 (-1) 5 (-1) 6 (0) 9 (1) 5 (-1) 6 (0)556956
Deep, Stoical, Hateful
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Computers) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Medic 0
Persuade 0
Pilot 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Scout Courier Scout23
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Jasper Morris Rival 1 2 2 3 Sylean (M/38)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Imperial trade restrictions force Merl Herrera out of business.
2 21 Became a Scout (Courier).
2 22 Spend several years jumping from world to world in Merl Herrera's scout ship.
2 25 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 25 Continued as Scout (Courier).
3 26 A romantic relationship ends badly. Gain a Rival or Enemy.
3 29 Promoted to Scout (Courier) rank 2.
4 29 Continued as Scout (Courier).
4 32 Merl Herrera's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4 33 Forced to muster out.
5 33 Failed to qualify for Colonist (Citizen).
5 33 Became a Drifter (Wanderer).
5 34 Betrayed by a friend. One of Merl Herrera's Contacts or Allies betrays Merl Herrera, ending Merl Herrera's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Failed to qualify for Intelligence (Agent).
6 34 Continued as Drifter (Wanderer).
6 38 Promoted to Drifter (Wanderer) rank 1.
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