Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
One of Merlin Coghill's pieces of art is stolen, and the investigation brings Merlin Coghill into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
33 |
Psionic abilities make Merlin Coghill uncomfortable to be around. One contact or ally becomes a rival. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Gain a contact outside of normal circles. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |