Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Merton Legge's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Imperial trade restrictions force Merton Legge out of business. |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
Merton Legge's work is sabotaged by unknown parties. Merton Legge may salvage what Merton Legge can and give up. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Merton Legge's ship is damaged, and Merton Legge have to hitch-hike Merton Legge's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 1 Contacts. Gain 2 Enemies. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |