Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Psychologically damaged by Morgan Carson's time in the scouts. |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
27 |
Gain Enemy if Morgan Carson don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Morgan Carson do not know what happened to Morgan Carson. There is a gap in Morgan Carson's memory. |
5 |
29 |
Became a Scholar (Field Researcher). |
5 |
31 |
Morgan Carson's work is sabotaged by unknown parties. Morgan Carson may salvage what Morgan Carson can and give up. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Smuggle illegal items onto a planet. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |