Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Win a prestigious prize for Moses Kennedy's work. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
An expedition or voyage goes wrong, leaving Moses Kennedy stranded in the wilderness. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Moses Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Moses Kennedy do not know what happened to Moses Kennedy. There is a gap in Moses Kennedy's memory. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Moses Kennedy's normal circles. Gain a Contact. |