Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Myles Miller don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Myles Miller's Contacts or Allies betrays Myles Miller, ending Myles Miller's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Myles Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myles Miller fail to help. Gain an Enemy. |
3 |
26 |
Psychologically damaged by Myles Miller's time in the scouts. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
28 |
Serve as the courier for an important message from the Imperium. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Myles Miller have no idea what happened to Myles Miller – they found Myles Miller's ship drifting on the fringes of friendly space. |
6 |
33 |
Failed to qualify for Enforcer (Rogue). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Find an Alien Artifact. |
6 |
37 |
Forced to muster out. |