Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Caught cheating in some fashion, advancing Nat McNamara's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
A rival researcher blackens Nat McNamara's name or steals Nat McNamara's research. Gain a Rival. |
3 |
27 |
Gain an Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Nat McNamara's normal circles. Gain a Contact. |