Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Neal Payne's career. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Neal Payne is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Neal Payne as an Enemy. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Neal Payne's job. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Explorer). |
5 |
35 |
Neal Payne's ship is damaged, and Neal Payne have to hitch-hike Neal Payne's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 1 Enemies. |