Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Neal Reed's time in the scouts. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
A crime lord considers Neal Reed his protégé. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Returned to Scout (Explorer). |
5 |
31 |
Neal Reed survey an alien world. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
37 |
Neal Reed's scout ship is one of the first on the scene to rescue the survivors of a disaster but Neal Reed fail to help. Gain an Enemy. |
6 |
37 |
Neal Reed have no idea what happened to Neal Reed – they found Neal Reed's ship drifting on the fringes of friendly space. |